DAY 8 - User Testing and Collecting Insights

Students will practice testing prototypes via user testing workshops and practice receiving constructive feedback.

Objectives


Obj 3: Students will practice on receiving feedback and integrating insights into prototype and codesign processes

Opening Activity

Guiding Question: Why do we test our prototypes?

User Testing Workshop Part 1 & Part 2: (45 MIN)

  1. Groups 1/2/3 will run their 15-20 minute Prototype workshop with Group 4/5/6 as participants.
    • After the workshop, groups 1/2/3 will have 5 minutes to wrap up activity internally.
  2. Groups 4/5/6/ will run their Prototype workshop with Groups 1/23 as participants.
    • After the workshop, groups 4/5/6 will have 5 minutes to wrap up activity internally.


Purpose: Students will practice running Prototype workshops with stakeholders of interest utilizing codesign frameworks


Key Questions & Topics


User Testing / Insights
Why do we test our prototypes?
(not just solutions, but also additional user and problem statement insights)

How can one maximize the insight received during a User testing workshop?

Core Activity

Guiding Question: How do we understand and organize the insight we received during a User Testing workshop?

Class Reflection: (15-20 MIN)

  1. Students will share experiences running workshops and participating in the workshop.
  2. Potential Guiding Questions:
    • What worked? What didn’t? (logistically and design-wise)
    • What was surprising?
    • What would you do differently or again?
    • What would you consider changing if you were working with a different stakeholder?
    • What do we do when we have conflicting feedback?


Purpose: Students hone information integration skills including idea organization and prioritization following codesign workshops. Students experience the nonlinear path of codesign processes.


Closing Activity (Reflection & Evaluation)

Guiding Question: How do we utilize feedback and insights effectively in codesign workshops?

Adjusting Prototypes: (25 MIN)

  1. After class discussion, students will go into breakout rooms where they will have the opportunity to reflect on the insights they received from their specific Prototype workshop.
  2. Students will work with their team to make adjustments of their working prototype and write a list of questions that they would ask their codesigners if they had the chance to do another user testing.


Purpose: Students practice receiving feedback and consciously integrating it into its working prototype. Students experience the nonlinear path of codesign processes.


Post Session Work Group Work: Students will finish and submit Core Activity and Closing Activity asynchronously ie. students will submit their edited prototype and plan for theoretical future user testing workshops.